Friday, January 13, 2006

Now the hard (FUN) Work Starts

Last night was the first Q&A with my new mentor, Ike Feldman. Since we haven't turned in any assignments yet this first session was just as chance to get acquainted with Ike and learn a bit about the others in our group. Many of us know each other from having the same mentor for earlier classes or seeing each other online. But there are so many students there are still people I've not met even after 3 prior classes. Ike seemed really cool, which is kinda silly to say since we've come to realize all the mentors are cool. And it was fun to be back in a Q&A for the first time in weeks, seeing the other mentees, meeting new ones and BS-ing in the chat window while we're supposed to be listening.

We've been experimenting and testing the new facial controls on our main character, Bishop, and now it's finally time to really get in and start adding the expressions to our shot. There is a huge amount of flexibility built into the controls which is gonna allow us to be quite expressive...even stubtle wtih Bishop's facial expressions if we do it right. I can already tell this is not going to be easy! It's gonna be fun though. Luckily, we're simply adding the facial animation to an existing shot, or it would be beyond insane to get it all done. Final is due in 3 weeks, so I'm wishing everyone in Class 4 good luck and hope to have a bit of luck myself.

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